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Explore 7 Multiple Tensions in Systems review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.


