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6 products

National Government Responsibilities SCOOT TASK CARDS Socials Game - Grade 4

Type: TASK CARDS for SCOOT

National Government Responsibilities SCOOT TASK CARDS Socials Game - Grade 4

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National Government Responsibilities THE TERRIBLE GAME - Grade 4 Socials Review

Type: The TERRIBLE Game

National Government Responsibilities THE TERRIBLE GAME - Grade 4 Socials Review

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National Government Responsibilities BUMP Socials Game - No Prep Grade 4 Review

Type: BUMP

National Government Responsibilities BUMP Socials Game - No Prep Grade 4 Review

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National Government Responsibilities FRAZZLED Socials Game - No Prep Grade 4

Type: FRAZZLED

National Government Responsibilities FRAZZLED Socials Game - No Prep Grade 4

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National Government Responsibilities BIG TERRIBLE GAME - Grade 4 Socials Review

Type: The BIG TERRIBLE Game

National Government Responsibilities BIG TERRIBLE GAME - Grade 4 Socials Review

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National Government Responsibilities TRASHKETBALL Socials Game - No Prep Grade 4

Type: TRASHKETBALL

National Government Responsibilities TRASHKETBALL Socials Game - No Prep Grade 4

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Explore 6 National Government Responsibilities review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.