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5 products

Past, Present, & Future SCOOT TASK CARDS Socials Game - No Prep Grade 3 Review

Type: TASK CARDS for SCOOT

Past, Present, & Future SCOOT TASK CARDS Socials Game - No Prep Grade 3 Review

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Past, Present, & Future BUMP Socials Game - No Prep Grade 3 Review Activity

Type: BUMP

Past, Present, & Future BUMP Socials Game - No Prep Grade 3 Review Activity

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Past, Present, & Future FRAZZLED Socials Game - No Prep Grade 3 Review Activity

Type: FRAZZLED

Past, Present, & Future FRAZZLED Socials Game - No Prep Grade 3 Review Activity

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Past, Present, & Future BIG TERRIBLE GAME - No Prep Grade 3 Socials Review

Type: The BIG TERRIBLE Game

Past, Present, & Future BIG TERRIBLE GAME - No Prep Grade 3 Socials Review

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Past, Present, & Future TRASHKETBALL Socials Game - No Prep Grade 3 Review

Type: TRASHKETBALL

Past, Present, & Future TRASHKETBALL Socials Game - No Prep Grade 3 Review

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Explore 5 Past, Present, & Future review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.