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Explore 7 Percent Yield & Reaction Efficiency review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Science review to life with a classroom game.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


