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Explore 14 Persuasive Language & Rhetorical Choices review games designed by a teacher to engage students and reinforce curriculum.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


