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7 products

Policy Implementation & Evaluation GRUDGEBALL Civics Game - No Prep Review

Type: GRUDGEBALL

Policy Implementation & Evaluation GRUDGEBALL Civics Game - No Prep Review

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Policy Implementation & Evaluation SCOOT TASK CARDS Civics Game - No Prep Review

Type: TASK CARDS for SCOOT

Policy Implementation & Evaluation SCOOT TASK CARDS Civics Game - No Prep Review

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Policy Implementation & Evaluation THE TERRIBLE GAME - No Prep Civics Review

Type: The TERRIBLE Game

Policy Implementation & Evaluation THE TERRIBLE GAME - No Prep Civics Review

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Policy Implementation & Evaluation BUMP Civics Game - No Prep Review Activity

Type: BUMP

Policy Implementation & Evaluation BUMP Civics Game - No Prep Review Activity

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Policy Implementation & Evaluation FRAZZLED Civics Game - No Prep Review

Type: FRAZZLED

Policy Implementation & Evaluation FRAZZLED Civics Game - No Prep Review

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Policy Implementation & Evaluation BIG TERRIBLE GAME - No Prep Civics Review

Type: The BIG TERRIBLE Game

Policy Implementation & Evaluation BIG TERRIBLE GAME - No Prep Civics Review

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Policy Implementation & Evaluation TRASHKETBALL Civics Game - No Prep Review

Type: TRASHKETBALL

Policy Implementation & Evaluation TRASHKETBALL Civics Game - No Prep Review

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Explore 7 Policy Implementation & Evaluation review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.