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Explore 7 Power Defined review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.
And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.


