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7 products

Power & Government GRUDGEBALL U.S. History Game - No Prep Review Activity

Type: GRUDGEBALL

Power & Government GRUDGEBALL U.S. History Game - No Prep Review Activity

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Power & Government SCOOT TASK CARDS U.S. History Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Power & Government SCOOT TASK CARDS U.S. History Game - No Prep Review Activity

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Power & Government THE TERRIBLE GAME - No Prep U.S. History Review Activity

Type: The TERRIBLE Game

Power & Government THE TERRIBLE GAME - No Prep U.S. History Review Activity

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Power & Government BUMP U.S. History Game - No Prep Review Activity

Type: BUMP

Power & Government BUMP U.S. History Game - No Prep Review Activity

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Power & Government FRAZZLED U.S. History Game - No Prep Review Activity

Type: FRAZZLED

Power & Government FRAZZLED U.S. History Game - No Prep Review Activity

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Power & Government BIG TERRIBLE GAME - No Prep U.S. History Review Activity

Type: The BIG TERRIBLE Game

Power & Government BIG TERRIBLE GAME - No Prep U.S. History Review Activity

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Power & Government TRASHKETBALL U.S. History Game - No Prep Review Activity

Type: TRASHKETBALL

Power & Government TRASHKETBALL U.S. History Game - No Prep Review Activity

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Explore 7 Power & Government review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.