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7 products

Protostars GRUDGEBALL Science Game - No Prep Astronomy Review Activity

Type: GRUDGEBALL

Protostars GRUDGEBALL Science Game - No Prep Astronomy Review Activity

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Regular price €4,95 EUR
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Protostars SCOOT TASK CARDS Science Game - No Prep Astronomy Review Activity

Type: TASK CARDS for SCOOT

Protostars SCOOT TASK CARDS Science Game - No Prep Astronomy Review Activity

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Protostars THE TERRIBLE GAME - No Prep Astronomy Science Review Activity

Type: The TERRIBLE Game

Protostars THE TERRIBLE GAME - No Prep Astronomy Science Review Activity

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Protostars BUMP Science Game - No Prep Astronomy Review Activity

Type: BUMP

Protostars BUMP Science Game - No Prep Astronomy Review Activity

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Protostars FRAZZLED Science Game - No Prep Astronomy Review Activity

Type: FRAZZLED

Protostars FRAZZLED Science Game - No Prep Astronomy Review Activity

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Protostars BIG TERRIBLE GAME - No Prep Astronomy Science Review Activity

Type: The BIG TERRIBLE Game

Protostars BIG TERRIBLE GAME - No Prep Astronomy Science Review Activity

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Protostars TRASHKETBALL Science Game - No Prep Astronomy Review Activity

Type: TRASHKETBALL

Protostars TRASHKETBALL Science Game - No Prep Astronomy Review Activity

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Regular price €4,95 EUR
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Explore 7 Protostars review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.

  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.