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7 products

Purposes of Taxation GRUDGEBALL Economics Game - No Prep Review Activity

Type: GRUDGEBALL

Purposes of Taxation GRUDGEBALL Economics Game - No Prep Review Activity

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Purposes of Taxation SCOOT TASK CARDS Economics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Purposes of Taxation SCOOT TASK CARDS Economics Game - No Prep Review Activity

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Purposes of Taxation THE TERRIBLE GAME - No Prep Economics Review Activity

Type: The TERRIBLE Game

Purposes of Taxation THE TERRIBLE GAME - No Prep Economics Review Activity

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Purposes of Taxation BUMP Economics Game - No Prep Review Activity

Type: BUMP

Purposes of Taxation BUMP Economics Game - No Prep Review Activity

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Purposes of Taxation FRAZZLED Economics Game - No Prep Review Activity

Type: FRAZZLED

Purposes of Taxation FRAZZLED Economics Game - No Prep Review Activity

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Purposes of Taxation BIG TERRIBLE GAME - No Prep Economics Review Activity

Type: The BIG TERRIBLE Game

Purposes of Taxation BIG TERRIBLE GAME - No Prep Economics Review Activity

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Purposes of Taxation TRASHKETBALL Economics Game - No Prep Review Activity

Type: TRASHKETBALL

Purposes of Taxation TRASHKETBALL Economics Game - No Prep Review Activity

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Explore 7 Purposes of Taxation review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.