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Explore 7 Recession & Recovery review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
Review works a lot better when students actually want to participate, and games give them a reason to jump in. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


