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Explore 7 Relative Frequency review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Math.
- The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
- TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
- SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
- The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
- Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


