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Explore 7 Relative Motion in Two Dimensions review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.


