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7 products

Religion & Afterlife GRUDGEBALL Game - No Prep World History Review Activity

Type: GRUDGEBALL

Religion & Afterlife GRUDGEBALL Game - No Prep World History Review Activity

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Religion & Afterlife SCOOT TASK CARDS Game - No Prep World History Review

Type: TASK CARDS for SCOOT

Religion & Afterlife SCOOT TASK CARDS Game - No Prep World History Review

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Religion & Afterlife THE TERRIBLE GAME - No Prep World History Review Activity

Type: The TERRIBLE Game

Religion & Afterlife THE TERRIBLE GAME - No Prep World History Review Activity

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Religion & Afterlife BUMP Game - No Prep World History Review Activity

Type: BUMP

Religion & Afterlife BUMP Game - No Prep World History Review Activity

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Religion & Afterlife FRAZZLED Game - No Prep World History Review Activity

Type: FRAZZLED

Religion & Afterlife FRAZZLED Game - No Prep World History Review Activity

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Religion & Afterlife BIG TERRIBLE GAME - No Prep World History Review Activity

Type: The BIG TERRIBLE Game

Religion & Afterlife BIG TERRIBLE GAME - No Prep World History Review Activity

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Religion & Afterlife TRASHKETBALL Game - No Prep World History Review Activity

Type: TRASHKETBALL

Religion & Afterlife TRASHKETBALL Game - No Prep World History Review Activity

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Regular price €4,95 EUR
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Explore 7 Religion & Afterlife review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.