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Explore 7 Reporting Uncertainty review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Science review to life with a classroom game.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- In The TERRIBLE Game, teams answer questions to reveal mystery scores, then decide who gets the points as everyone battles to finish closest to zero.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.
There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.


