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7 products

Revenue & Expenditures GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Revenue & Expenditures GRUDGEBALL Civics Game - No Prep Review Activity

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Revenue & Expenditures SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Revenue & Expenditures SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Revenue & Expenditures THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Revenue & Expenditures THE TERRIBLE GAME - No Prep Civics Review Activity

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Revenue & Expenditures BUMP Civics Game - No Prep Review Activity

Type: BUMP

Revenue & Expenditures BUMP Civics Game - No Prep Review Activity

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Revenue & Expenditures FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Revenue & Expenditures FRAZZLED Civics Game - No Prep Review Activity

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Revenue & Expenditures BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Revenue & Expenditures BIG TERRIBLE GAME - No Prep Civics Review Activity

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Revenue & Expenditures TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Revenue & Expenditures TRASHKETBALL Civics Game - No Prep Review Activity

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Explore 7 Revenue & Expenditures review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.