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Explore 7 Robotics & Coding Basics review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
- Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.
Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.


