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Explore 28 Speed, Velocity, & Acceleration review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Science.
- In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
- The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
- In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
- BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.


