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7 products

Structure of Congress GRUDGEBALL Civics Game - No Prep Review Activity

Type: GRUDGEBALL

Structure of Congress GRUDGEBALL Civics Game - No Prep Review Activity

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Structure of Congress SCOOT TASK CARDS Civics Game - No Prep Review Activity

Type: TASK CARDS for SCOOT

Structure of Congress SCOOT TASK CARDS Civics Game - No Prep Review Activity

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Structure of Congress THE TERRIBLE GAME - No Prep Civics Review Activity

Type: The TERRIBLE Game

Structure of Congress THE TERRIBLE GAME - No Prep Civics Review Activity

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Structure of Congress BUMP Civics Game - No Prep Review Activity

Type: BUMP

Structure of Congress BUMP Civics Game - No Prep Review Activity

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Structure of Congress FRAZZLED Civics Game - No Prep Review Activity

Type: FRAZZLED

Structure of Congress FRAZZLED Civics Game - No Prep Review Activity

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Structure of Congress BIG TERRIBLE GAME - No Prep Civics Review Activity

Type: The BIG TERRIBLE Game

Structure of Congress BIG TERRIBLE GAME - No Prep Civics Review Activity

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Structure of Congress TRASHKETBALL Civics Game - No Prep Review Activity

Type: TRASHKETBALL

Structure of Congress TRASHKETBALL Civics Game - No Prep Review Activity

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Explore 7 Structure of Congress review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Social Studies review to life with a classroom game.

  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • In The BIG TERRIBLE Game, every team answers every question and earns unpredictable positive or negative points while trying to finish closest to zero.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. The competition gets students paying attention to every question, communicating with their team, and getting genuinely excited when the answer is revealed. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.