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5 products

U.S. Exchange of Goods & Ideas SCOOT TASK CARDS Socials Game - No Prep Grade 3

Type: TASK CARDS for SCOOT

U.S. Exchange of Goods & Ideas SCOOT TASK CARDS Socials Game - No Prep Grade 3

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U.S. Exchange of Goods & Ideas BUMP Socials Game - No Prep Grade 3 Review

Type: BUMP

U.S. Exchange of Goods & Ideas BUMP Socials Game - No Prep Grade 3 Review

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U.S. Exchange of Goods & Ideas FRAZZLED Socials Game - No Prep Grade 3 Review

Type: FRAZZLED

U.S. Exchange of Goods & Ideas FRAZZLED Socials Game - No Prep Grade 3 Review

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U.S. Exchange of Goods & Ideas BIG TERRIBLE GAME - Grade 3 Socials Review

Type: The BIG TERRIBLE Game

U.S. Exchange of Goods & Ideas BIG TERRIBLE GAME - Grade 3 Socials Review

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U.S. Exchange of Goods & Ideas TRASHKETBALL Socials Game - No Prep Grade 3

Type: TRASHKETBALL

U.S. Exchange of Goods & Ideas TRASHKETBALL Socials Game - No Prep Grade 3

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Explore 5 U.S. Exchange of Goods & Ideas review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
  • SCOOT combines review with movement as students rotate between desks and work their way through a set of topic-specific task cards.
  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.

A good review game can completely change the energy in the classroom and get students excited to practice what they’ve learned. Before long, students are cheering, discussing answers, and asking to play again—even when their team didn’t win. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.