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7 products

Usage, Mechanics & Editorial Judgment GRUDGEBALL ELA Game - No Prep Grade 11

Type: GRUDGEBALL

Usage, Mechanics & Editorial Judgment GRUDGEBALL ELA Game - No Prep Grade 11

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Usage, Mechanics & Editorial Judgment SCOOT TASK CARDS ELA Game - Grade 11

Type: TASK CARDS for SCOOT

Usage, Mechanics & Editorial Judgment SCOOT TASK CARDS ELA Game - Grade 11

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Usage, Mechanics & Editorial Judgment THE TERRIBLE GAME - Grade 11 ELA Review

Type: The TERRIBLE Game

Usage, Mechanics & Editorial Judgment THE TERRIBLE GAME - Grade 11 ELA Review

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Usage, Mechanics & Editorial Judgment BUMP ELA Game - No Prep Grade 11 Review

Type: BUMP

Usage, Mechanics & Editorial Judgment BUMP ELA Game - No Prep Grade 11 Review

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Usage, Mechanics & Editorial Judgment FRAZZLED ELA Game - No Prep Grade 11

Type: FRAZZLED

Usage, Mechanics & Editorial Judgment FRAZZLED ELA Game - No Prep Grade 11

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Usage, Mechanics & Editorial Judgment BIG TERRIBLE GAME - Grade 11 ELA Review

Type: The BIG TERRIBLE Game

Usage, Mechanics & Editorial Judgment BIG TERRIBLE GAME - Grade 11 ELA Review

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Usage, Mechanics & Editorial Judgment TRASHKETBALL ELA Game - No Prep Grade 11

Type: TRASHKETBALL

Usage, Mechanics & Editorial Judgment TRASHKETBALL ELA Game - No Prep Grade 11

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Explore 7 Usage, Mechanics & Editorial Judgment review games designed by a teacher to engage students and reinforce curriculum.

  • GRUDGEBALL combines question review with a battle for survival as teams fire cannons, sink opposing ships, and fight to be the last one afloat.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • The TERRIBLE Game rewards correct answers with positive or negative points that students can strategically assign to their own team or their opponents.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. Over time, that excitement carries beyond the game itself, as students start preparing because they want their team to have a better chance of winning next time.

Want the evidence behind the games? Research comparing game-based learning with traditional approaches has found improvements in achievement, retention, and student motivation. See the research.