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Explore 7 Using Context Clues to Define Unknown Words review games designed by a teacher to engage students and reinforce curriculum.
- In BUMP, correct answers earn students shots at the platform, where they can score even more points by bumping off opposing teams.
- TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
- GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
- Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
- The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
- FRAZZLED keeps students guessing as correct answers reveal surprise points, wrong answers can reward the other team, and bombs can wipe out a score.
- Get students moving with SCOOT, where they travel from desk to desk answering task cards and recording their answers along the way.
Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.
Don’t just take my word for it—research shows that game-based learning can improve student achievement, retention, and motivation. See the research.


