Skip to content

Build Your Own Bundle: Buy 3 Save 10% | Buy 6 Save 15% | Buy 9 Save 20% | Buy 12 Save 25% | Buy 15 Save 30% | Buy 18 Save 35%

5 products

Using Historical Evidence to Compare SCOOT TASK CARDS Socials Game - Grade 3

Type: TASK CARDS for SCOOT

Using Historical Evidence to Compare SCOOT TASK CARDS Socials Game - Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Using Historical Evidence to Compare BUMP Socials Game - No Prep Grade 3 Review

Type: BUMP

Using Historical Evidence to Compare BUMP Socials Game - No Prep Grade 3 Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Using Historical Evidence to Compare FRAZZLED Socials Game - No Prep Grade 3

Type: FRAZZLED

Using Historical Evidence to Compare FRAZZLED Socials Game - No Prep Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Using Historical Evidence to Compare BIG TERRIBLE GAME - Grade 3 Socials Review

Type: The BIG TERRIBLE Game

Using Historical Evidence to Compare BIG TERRIBLE GAME - Grade 3 Socials Review

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price
Using Historical Evidence to Compare TRASHKETBALL Socials Game - No Prep Grade 3

Type: TRASHKETBALL

Using Historical Evidence to Compare TRASHKETBALL Socials Game - No Prep Grade 3

⚡ INSTANT DOWNLOAD • DIGITAL PRODUCT
Regular price €4,95 EUR
Sale price Regular price

Explore 5 Using Historical Evidence to Compare review games designed by a teacher to engage students and reinforce curriculum. Turn Social Studies review into a game and give students a reason to get excited about showing what they know.

  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • In FRAZZLED, teams answer questions to uncover mystery points, but one wrong answer or unlucky bomb can completely change the game.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • BUMP combines fast-paced question review with a competitive challenge where students land shots and knock other teams off the platform.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.

When it’s time to review, a little competition can go a long way toward getting students focused, participating, and having fun. You’ll see students lean into the questions, debate answers with their teammates, and hang on every result as the game unfolds. When games become a regular part of review, students quickly learn that knowing the material gives them an advantage, and they start showing up ready to compete.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.