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Using Historical Sources to Learn SCOOT TASK CARDS Socials Game - Grade 3

Type: TASK CARDS for SCOOT

Using Historical Sources to Learn SCOOT TASK CARDS Socials Game - Grade 3

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Using Historical Sources to Learn BUMP Socials Game - No Prep Grade 3 Review

Type: BUMP

Using Historical Sources to Learn BUMP Socials Game - No Prep Grade 3 Review

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Using Historical Sources to Learn FRAZZLED Socials Game - No Prep Grade 3 Review

Type: FRAZZLED

Using Historical Sources to Learn FRAZZLED Socials Game - No Prep Grade 3 Review

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Using Historical Sources to Learn BIG TERRIBLE GAME - Grade 3 Socials Review

Type: The BIG TERRIBLE Game

Using Historical Sources to Learn BIG TERRIBLE GAME - Grade 3 Socials Review

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Using Historical Sources to Learn TRASHKETBALL Socials Game - No Prep Grade 3

Type: TRASHKETBALL

Using Historical Sources to Learn TRASHKETBALL Socials Game - No Prep Grade 3

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Explore 5 Using Historical Sources to Learn review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • The BIG TERRIBLE Game keeps the whole class involved as up to eight teams answer together and watch their scores swing above and below zero.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.

I’ve always found that students are much more willing to review when they feel like they’re playing instead of studying. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

And it isn’t just something I’ve seen in my own classroom—research has found significant learning benefits from using educational games with students. See the research.