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7 products

Wars in Afghanistan & Iraq GRUDGEBALL U.S. History Game - No Prep Review

Type: GRUDGEBALL

Wars in Afghanistan & Iraq GRUDGEBALL U.S. History Game - No Prep Review

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Wars in Afghanistan & Iraq SCOOT TASK CARDS U.S. History Game - No Prep Review

Type: TASK CARDS for SCOOT

Wars in Afghanistan & Iraq SCOOT TASK CARDS U.S. History Game - No Prep Review

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Wars in Afghanistan & Iraq THE TERRIBLE GAME - No Prep U.S. History Review

Type: The TERRIBLE Game

Wars in Afghanistan & Iraq THE TERRIBLE GAME - No Prep U.S. History Review

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Wars in Afghanistan & Iraq BUMP U.S. History Game - No Prep Review Activity

Type: BUMP

Wars in Afghanistan & Iraq BUMP U.S. History Game - No Prep Review Activity

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Wars in Afghanistan & Iraq FRAZZLED U.S. History Game - No Prep Review Activity

Type: FRAZZLED

Wars in Afghanistan & Iraq FRAZZLED U.S. History Game - No Prep Review Activity

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Wars in Afghanistan & Iraq BIG TERRIBLE GAME - No Prep U.S. History Review

Type: The BIG TERRIBLE Game

Wars in Afghanistan & Iraq BIG TERRIBLE GAME - No Prep U.S. History Review

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Wars in Afghanistan & Iraq TRASHKETBALL U.S. History Game - No Prep Review

Type: TRASHKETBALL

Wars in Afghanistan & Iraq TRASHKETBALL U.S. History Game - No Prep Review

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Regular price €4,95 EUR
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Explore 7 Wars in Afghanistan & Iraq review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • In TRASHKETBALL™, students compete to answer questions quickly and correctly to earn chances to shoot and score for their team.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • In GRUDGEBALL, teams answer questions to fire on their opponents’ ships, then make baskets to earn even more shots.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.