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7 products

Waves GRUDGEBALL Science Game - No Prep Grade 9 Review Activity

Type: GRUDGEBALL

Waves GRUDGEBALL Science Game - No Prep Grade 9 Review Activity

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Regular price €4,95 EUR
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Waves SCOOT TASK CARDS Science Game - No Prep Grade 9 Review Activity

Type: TASK CARDS for SCOOT

Waves SCOOT TASK CARDS Science Game - No Prep Grade 9 Review Activity

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Waves THE TERRIBLE GAME - No Prep Grade 9 Science Review Activity

Type: The TERRIBLE Game

Waves THE TERRIBLE GAME - No Prep Grade 9 Science Review Activity

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Waves BUMP Science Game - No Prep Grade 9 Review Activity

Type: BUMP

Waves BUMP Science Game - No Prep Grade 9 Review Activity

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Waves FRAZZLED Science Game - No Prep Grade 9 Review Activity

Type: FRAZZLED

Waves FRAZZLED Science Game - No Prep Grade 9 Review Activity

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Waves BIG TERRIBLE GAME - No Prep Grade 9 Science Review Activity

Type: The BIG TERRIBLE Game

Waves BIG TERRIBLE GAME - No Prep Grade 9 Science Review Activity

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Waves TRASHKETBALL Science Game - No Prep Grade 9 Review Activity

Type: TRASHKETBALL

Waves TRASHKETBALL Science Game - No Prep Grade 9 Review Activity

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Regular price €4,95 EUR
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Explore 7 Waves review games designed by a teacher to engage students and reinforce curriculum. Turn Science review into a game and give students a reason to get excited about showing what they know.

  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.
  • TRASHKETBALL™ gets teams racing to answer correctly, then rewards them with shots at the trash can to score points.
  • Turn review into a classroom battle with GRUDGEBALL, where correct answers earn attacks and successful baskets give teams extra shots at their opponents.
  • Turn review into an unpredictable whole-class competition with The BIG TERRIBLE Game, where every answer can send a team’s score in the right or wrong direction.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students who normally sit back during review often jump into the action, working with their teammates and getting caught up in every question and result. Once students know another game is coming, winning becomes a reason to pay attention, practice, and make sure they’re ready for the next one.

Games may feel like fun to students, but research shows they can be serious learning tools, with measurable benefits for achievement, retention, and engagement. See the research.