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6 products

Weather & Geological Events SCOOT TASK CARDS Science Game - No Prep Grade 4

Type: TASK CARDS for SCOOT

Weather & Geological Events SCOOT TASK CARDS Science Game - No Prep Grade 4

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Regular price €4,95 EUR
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Weather & Geological Events THE TERRIBLE GAME - No Prep Grade 4 Science Review

Type: The TERRIBLE Game

Weather & Geological Events THE TERRIBLE GAME - No Prep Grade 4 Science Review

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Weather & Geological Events BUMP Science Game - No Prep Grade 4 Review Activity

Type: BUMP

Weather & Geological Events BUMP Science Game - No Prep Grade 4 Review Activity

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Weather & Geological Events FRAZZLED Science Game - No Prep Grade 4 Review

Type: FRAZZLED

Weather & Geological Events FRAZZLED Science Game - No Prep Grade 4 Review

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Weather & Geological Events BIG TERRIBLE GAME - No Prep Grade 4 Science Review

Type: The BIG TERRIBLE Game

Weather & Geological Events BIG TERRIBLE GAME - No Prep Grade 4 Science Review

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Weather & Geological Events TRASHKETBALL Science Game - No Prep Grade 4 Review

Type: TRASHKETBALL

Weather & Geological Events TRASHKETBALL Science Game - No Prep Grade 4 Review

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Regular price €4,95 EUR
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Explore 6 Weather & Geological Events review games designed by a teacher to engage students and reinforce curriculum. Give students a break from worksheets and bring Science review to life with a classroom game.

  • Turn review into a team competition with TRASHKETBALL™, where students answer questions, earn shots, and try to outscore the other teams.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • FRAZZLED turns review into an unpredictable competition where teams win points, lose points, steal points, and try to avoid the dreaded bomb.
  • Turn review into a team battle with BUMP, where correct answers earn shots and students can bump their opponents off the platform for extra points.
  • The TERRIBLE Game adds strategy to review as correct answers uncover positive or negative points that can help your team or hurt your opponents.
  • SCOOT gets students out of their seats and moving around the classroom as they rotate from desk to desk answering task cards.

Review works a lot better when students actually want to participate, and games give them a reason to jump in. Once the game starts, students start talking, thinking, and working together, with hands shooting up and everyone waiting to see what happens next. The real change happens when students start looking ahead to the next game and realize that the more prepared they are, the better their chances of winning.

The excitement is great, but the research is even better—educational games have been linked to stronger achievement, retention, and motivation. See the research.