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Why We Study the Past GRUDGEBALL Socials Game - No Prep Grade 6 Review Activity

Type: GRUDGEBALL

Why We Study the Past GRUDGEBALL Socials Game - No Prep Grade 6 Review Activity

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Why We Study the Past SCOOT TASK CARDS Socials Game - No Prep Grade 6 Review

Type: TASK CARDS for SCOOT

Why We Study the Past SCOOT TASK CARDS Socials Game - No Prep Grade 6 Review

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Why We Study the Past THE TERRIBLE GAME - No Prep Grade 6 Socials Review

Type: The TERRIBLE Game

Why We Study the Past THE TERRIBLE GAME - No Prep Grade 6 Socials Review

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Why We Study the Past BUMP Socials Game - No Prep Grade 6 Review Activity

Type: BUMP

Why We Study the Past BUMP Socials Game - No Prep Grade 6 Review Activity

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Why We Study the Past FRAZZLED Socials Game - No Prep Grade 6 Review Activity

Type: FRAZZLED

Why We Study the Past FRAZZLED Socials Game - No Prep Grade 6 Review Activity

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Why We Study the Past BIG TERRIBLE GAME - No Prep Grade 6 Socials Review

Type: The BIG TERRIBLE Game

Why We Study the Past BIG TERRIBLE GAME - No Prep Grade 6 Socials Review

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Why We Study the Past TRASHKETBALL Socials Game - No Prep Grade 6 Review

Type: TRASHKETBALL

Why We Study the Past TRASHKETBALL Socials Game - No Prep Grade 6 Review

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Explore 7 Why We Study the Past review games designed by a teacher to engage students and reinforce curriculum. When students are having fun, they forget they are reviewing, making games a great way to practice Social Studies.

  • Keep students on their toes with FRAZZLED, where every answer can reveal points, help the opposing team, or uncover a bomb that resets the score to zero.
  • The BIG TERRIBLE Game gets up to eight teams answering every question while unpredictable positive and negative points keep everyone guessing until the end.
  • TRASHKETBALL™ mixes fast-paced question review with a classroom shooting competition where correct answers earn shots for points.
  • With SCOOT, students move around the room answering task cards, turning curriculum review into an active classroom game.
  • The TERRIBLE Game makes review wonderfully terrible as teams answer questions, uncover unpredictable scores, and use positive and negative points to get closest to zero.
  • GRUDGEBALL turns review into a battle where correct answers earn cannon shots to sink opposing teams before they sink you.
  • BUMP gets teams racing to answer correctly, then gives them a chance to score points by knocking other teams off the platform.

Turning review into a game is one of my favorite ways to get students participating without making practice feel like more work. Students get focused, talk through answers with their teammates, and suddenly everyone wants to be the one who gets the next question right. Just like a team practices before a big game, students who know another review game is coming have a reason to prepare, because this time they really want to win.

There’s research behind the fun too, with studies finding better academic performance and greater student engagement when games are brought into learning. See the research.